Highland Siege
$110
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I fell down a rabbit hole with this one.
Highland Siege is my take on the old Norse game Tafl — one of the earliest tabletop games. (The word tafl literally just means “table,” which feels about right.)
Traditionally it’s the Highland King and his warriors defending against Viking raiders. I kept the Highlanders — but re-cast the attackers as Englishmen instead. History meets a bit of creative mischief.
It plays on a 7×7 grid, so you can use the board for Ard Ri, other Tafl variants, or any ancient game that fits the same layout.
Made to order. Please allow a few extra days for the build and send-off.
The Rules:
Players take turns - defenders go first!
All pieces can move one square at a time vertically or horizontally but not diagonally.
Both sides can capture pieces
Any normal piece can be captured by surrounding it either vertically or horizontally. It is then removed from the board.
The Ard Ri can only be captured by surrounding him horizontally AND vertically.
The Ard Ri can be captured by trapping him against the centre or corner tiles using two or three other pieces.
A piece must be moved to capture ie. a piece can move between two opponent pieces that are already in place and not be captured.
Only the Ard Ri can occupy the centre and corner squares.
Normal pieces can be captured by trapping them against the edge of the board using one other piece.
Win Conditions:
Defenders - Get the Ard Ri to one of the four corner squares.
Attackers - Capture the Ard Ri
Either Side - When the opposing side can make no move.

